Two native apps, two budgets
Separate iOS and Android teams double the coordination before the first screen is approved.
OH Studio
OH Studio builds cross-platform apps in Flutter when one product has to reach both stores. Firebase is used when auth, data, or push notifications belong in that stack.
Separate iOS and Android teams double the coordination before the first screen is approved.
Without push, an installed app goes quiet after the first open.
Screenshots, the privacy questions, and the review notes are part of shipping, not a surprise at the end.
Shared UI and shared logic, with store-specific setup only where Apple or Google requires it.
Accounts, offline use, payments, and push are decided in the technical brief so they are priced once.
Firebase when it fits. A Laravel API when the business already needs a web admin.
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Screens, accounts, and the data the app must keep are written down first.
The main path is reviewed before the rest of the app is built around it.
You install a build, not only a screenshot.
Listing text, screenshots, and the privacy answers are prepared with the build.
For most business apps, one Flutter codebase reaches both stores with one team. Native is quoted only when a platform feature cannot be done well in Flutter.
Store accounts stay in your name. OH Studio prepares the build and the listing materials. Submitting from your account is part of the scope when you ask for it.
Yes, if that site exposes an API or we add one. Say so in the technical brief.
The technical brief limits version one to the path a user must complete. Extra screens are a later iteration, not a surprise inside the first price.
Mobile work uses the technical brief so accounts, offline use, and notifications are priced before the build starts.